2025-10-23
    This patch release fixes a few bugs:
  - fixed bug which causes wrong score and time after solving level
 
  - fixed showing level story from previously selected level set
 
  - fixed crash bugs
 
The new version is available from the download page!
… and a 30th birthday!
30 years ago to the day, the very first version of Rocks’n’Diamonds was released!
For some more technical details, see the 25th anniversary post!
Again, I wish you all a lot of fun playing Rocks’n’Diamonds also for the next 30 years! :-)
   
  
  
    
    2025-05-30
    This patch release fixes a number of bugs:
  - fixed broken handling of swipe gestures for moving scrollbars
 
  - fixed saving setup for name/team, keyboard and joystick changes
 
  - fixed saving setup for music and sound button changes
 
  - fixed saving setup for virtual button changes
 
  - fixed support for snapshot when collecting diamond for BD engine
 
  - fixed bugs with showing correct game buttons for various cases
 
  - fixed game restart button when playing non-score tapes
 
  - fixed updating ffwd/warp tape display when playing native BD replays
 
  - fixed crash bug caused by freeing custom game tile size graphics twice
 
  - added “please wait” message screen when importing level set zip files
 
The new version is available from the download page!
   
  
  
    
    2025-02-16
    This release mainly adds support for the second game panel for the BD game engine,
but also fixes a few bugs related to playing BD games with multiple lives:
  - added support for game panel values for native BD game engine
 
  - added support for toggling extra game panel items by left Shift key
 
  - added setup option for key shortcut to toggle extra game panel items
 
  - added support for reading two extra colors from BDCFF file
 
  - fixed clearing off-screen areas in window mode after resizing window
 
  - fixed not setting BD multiple lives if first level has level story
 
  - fixed crash bug (accessing undefined cave with non-BD game engine)
 
  - fixed compiler warnings with GCC 11, GCC 13 and Clang 18
 
The new version is available from the download page!
   
  
  
    
    2025-01-25
    This patch release fixes a few bugs and adds some polishing here and there:
  - fixed cave score (tape score) when playing BD games with multiple lives
 
  - fixed flickering panel score when playing BD games with multiple lives
 
  - fixed fast-forwarding BD game engine when skipping player hatching
 
  - fixed pressing Ctrl/Cmd/Meta keys with 0/-/+ keys to change window size
 
  - fixed pressing right Alt key with Return/Enter key to toggle fullscreen
 
  - added continuing at game end by pressing configured snap or drop key
 
  - added support for custom window sizes for most relevant screens
 
  - changed positions of “colors” and “engine” tabs in level editor
 
The new version is available from the download page!
   
  
  
    
    2025-01-20
    Another patch release is required to fix some nasty bugs in the last two versions:
  - fixed adding extra life when playing BD games with multiple lives
 
  - fixed clearing touch buttons in off-screen areas on Android
 
  - fixed getting file size of BD caveset file inside Android APK file
 
  - fixed bad use of function pointers that was breaking Emscripten port
 
Get the new version from the download page!