2026-01-05
This patch release fixes some more nasty bugs:
- fixed snapping when using zigzag diagonal movement with BD game engine
- added expanding tabs to spaces when drawing text buffers to the screen
- added ignoring carriage return characters when pasting from clipboard
- fixed configurable menu texts when using “override level graphics”
The new version is available from the download page!
I wish you all a happy new year! :-)
2026-01-05

This update of the Emerald Mine Club level collection adds a totally new level set
“Emerald Caves” that was newly created in 2023! In addition, it contains some fixes
to improve graphics and sounds compatibility.
All changes in detail:
- added a new level set “Emerald Caves” which was newly created in 2023
- fixed graphics for gray door elements in level editor for all level sets
- fixed (disabled) loop mode for sound definitions for some game elements
The update is available at the
Levels & Artwork page!
2025-12-23
This patch release fixes some nasty bugs in the last release:
- fixed BDX game element file codes broken in version 4.4.1.0
- fixed support for zigzag diagonal movement for BD game engine
- fixed support for zigzag diagonal movement for SP game engine
- fixed showing active brush after updating playfield in editor
The new version is available from the download page!
I wish you all a Merry Christmas! :-)
2025-12-20
This new minor release version contains the following changes that are mainly
extensions and enhancements for the native Boulder Dash game engine:
- added “Krissz Engine” support to the native Boulder Dash game engine
- added support for infinite scrolling for native BD game engine
- added support for caves without time for BD game engine
- added support for playing music in level editor
- added support for fast/slow speed keys also for fast forward tape mode
- added showing initial title screens if graphics set has changed
- added configurable menu screen texts
- added setup options for sticky movement input for BD and EM game engines
- added support for zigzag diagonal movement for BD and SP game engines
- added using Shift key to toggle between normal and steel text input in editor
- added using Shift+click to toggle between normal and steel text elements in editor
- added Ctrl-Shift-z and Ctrl-y as key shortcut for “redo” operation in level editor
- added support for cursor keys when drawing text elements in editor
- added pasting from clipboard to text gadgets and to playfield (using Ctrl-v)
- added copying/cutting from text gadgets to clipboard (using Ctrl-c/Ctrl-x)
- added support to copy/paste using element names in level editor (using Ctrl-Alt-c)
- added support for reading more cave formats from BD cave files
- added new “Help” page for settings in level editor
- fixed (not) rotating brush in editor if Ctrl-z pressed (used for “undo”)
- fixed broken use of random cave colors if selected for BD levels
- fixed various other bugs
For details regarding the new “Krissz Engine” support (and a collection of
Krissz Engine style level sets ready to play), also visit the corresponding
announcement in the
Boulder Dash forum.
The new version is available from the download page!
2025-10-23
This patch release fixes a few bugs:
- fixed bug which causes wrong score and time after solving level
- fixed showing level story from previously selected level set
- fixed crash bugs
The new version is available from the download page!
… and a 30th birthday!
30 years ago to the day, the very first version of Rocks’n’Diamonds was released!
For some more technical details, see the 25th anniversary post!
Again, I wish you all a lot of fun playing Rocks’n’Diamonds also for the next 30 years! :-)